project zomboid negative traits that go away

This can be an issue though if do get surprised by an enemy (which can happen often in Project Zomboid), but as long as you are a stealthy player you should be fine with Thin-Skinned! ._3-SW6hQX6gXK9G4FM74obr{display:inline-block;vertical-align:text-bottom;width:16px;height:16px;font-size:16px;line-height:16px} Your character has a perception radius even behind them, supposed to represent hearing. For this reason I usually take the Repairman profession combined with handy to get a solid xp boost to maintenance. Description: Increases the chance of scratches, lacerations or bites breaking the skin. This will get you killed. Or just don't go outside in the wet and cold? When you want to be a peace-loving character, it makes you less likely to kill zombies with a weapon, but it's a nice trait to debuff your character with. Towing is broken in the latest update but Sunday Driver has always made towing difficult to impossible. Best character builds in Project Zomboid | Rock Paper Shotgun Consider stout and fit if you don't have the points. New comments cannot be posted and votes cannot be cast, The subreddit for Project Zomboid. Although the description of the negative trait says it decreases theplayer's vision, It appears not to affect the character in any noticeable way. 50% lower item transfer time is not only convenient for day to day living, but also really helps out when looting surrounded by zombies. I'd also like to hear your opinions on the traits, and whether I'm wrong in my judgement of any of the perks lol. What pacifist actually does is lower the experience gain for weapon-related skills. Tomatoes do have a reason to be grown in that they can be used in mouse traps (IDK why), however they're still bad because the plants grow too few tomatoes and take too long to grow in comparison to cabbage. Chances are you are taking a character with an occupation and already have an idea on what which weapons you wish to skill up. By using the aforementioned exercise system and making sure youre only eating your greens, you can shed off some kilos easily after picking this perk. High Thirst Points: +6 Effect: 200 percent increased thirst. January 15, 2022 by Jeff Project Zomboid is a zombie survival RPG with very deep mechanics. Detrimental. .ehsOqYO6dxn_Pf9Dzwu37{margin-top:0;overflow:visible}._2pFdCpgBihIaYh9DSMWBIu{height:24px}._2pFdCpgBihIaYh9DSMWBIu.uMPgOFYlCc5uvpa2Lbteu{border-radius:2px}._2pFdCpgBihIaYh9DSMWBIu.uMPgOFYlCc5uvpa2Lbteu:focus,._2pFdCpgBihIaYh9DSMWBIu.uMPgOFYlCc5uvpa2Lbteu:hover{background-color:var(--newRedditTheme-navIconFaded10);outline:none}._38GxRFSqSC-Z2VLi5Xzkjy{color:var(--newCommunityTheme-actionIcon)}._2DO72U0b_6CUw3msKGrnnT{border-top:none;color:var(--newCommunityTheme-metaText);cursor:pointer;padding:8px 16px 8px 8px;text-transform:none}._2DO72U0b_6CUw3msKGrnnT:hover{background-color:#0079d3;border:none;color:var(--newCommunityTheme-body);fill:var(--newCommunityTheme-body)} MUST HAVE Negative Traits - Project Zomboid - YouTube I like it, but more importantly a lot of other people consider it very useful as well. The Best Positive Traits in Project Zomboid Build 41. Wakeful: 5/5 Less loss of fatigue and faster sleeping time. PERSONALLY my ideal car is a Horizon or Dart with a 100/100 performance muffler so I would not want Speed Demon to ruin the stealthmobile. Not exact numbers, but a zombie that has a 100% chance to see you on a tile per tick with inconspicuous might only have a 92% chance. Create an account to follow your favorite communities and start taking part in conversations. Only downside is sometimes you have nothing to do in a day, leaving your character to get bored and depressed, but thats what sleeping pills and exercise are for. Reading skill books is often a useful way to pass time and alleviate boredom during times when you don't want to go outdoors- in rain, fog or darkness for example. Some people don't care though hence why in the middle at 3/5. Interesting challenge to play with but its not worth it for regular players, even for 12 extra points. Napkin math puts all of that together as +42 trait points that either can be worked off or will eventually become irrelevant. -1 fitness, Description: Reduced running speed, low endurance and prone to injury. First aid is not. Another low side effect trait we would recommend choosing is Slow Reader, and the reason is simple. Out of shape, unfit - by training fitness. Increases fuel consumption by 100%. Keen Hearing: 3/5 simply because it's very useful and pretty much guarantees you'll never be caught offguard by a zombie behind you (at least as long as you're not fast-forward, but even then I think it auto-slows-down). That being said, Ill usually take it if I can. I would put Keen Hearing way higher. When you're trying to coral zombies, Keen Hearing let's you see how far zombies are following behind you without having to constantly spin around and risk having the slow down let them catch you. Comments are on moderation and will be approved in a timely manner. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Keep up the good work. The combo costs 2 points net for 1 str, 1 axe and 1 sprinting. This perk isnt working at all as of the time im writing this, so its free points. Pair with cowardly (or agoraphobic) and you have a very speedy character. Unless TIS changed something Poor Eyesight is permament, used to pick that one and survived for couple of months and it didn't go away but it was long time ago in a galaxy far, far away What about if you quit smoking? The only real issue would be sleeping but you can just choose a base with a big enough room to place a bed in. Late, but the thing with Short Sighted in this particular guide from OP is just that at the moment it's seemingly free points, so they don't personally use it. Take with outdoorsman to negate most of the negative effects and gain 2 free points. They need to balance the other crops so that there's reason to grow them, and maybe add a requirement to farming to grow corn or wheat (which could be converted into non-perishables). Sleepyhead 1/5. Please read the following rules before commenting: Save my nickname and email in this browser for the next time I comment. Many people don't care about the lost time; at least for single player. If your character is lucky enough to live for a couple of months, claustrophobic will be completely gone. It makes the low speed torque of vehicles almost completely vanish. Even for multiplayer. and our 2 points for 1 str, 1 axe and 1 sprinting for a minor weight debuff is nuts. Just fast forward time. lose = to misplace or get rid of something ("How did you lose the keys?"). Skills - PZwiki Nimble increases your move speed in combat stance but is almost impossible to level without some kind of boost. Since if you know what you're doing the only potential downside is noise, and many people don't care about noise in the first place (they drive quite noisy and/or poorly tuned vehicles). It's only useful to save time and hence make the game slightly less boring. ._2a172ppKObqWfRHr8eWBKV{-ms-flex-negative:0;flex-shrink:0;margin-right:8px}._39-woRduNuowN7G4JTW4I8{margin-top:12px}._136QdRzXkGKNtSQ-h1fUru{display:-ms-flexbox;display:flex;margin:8px 0;width:100%}.r51dfG6q3N-4exmkjHQg_{font-size:10px;font-weight:700;letter-spacing:.5px;line-height:12px;text-transform:uppercase;-ms-flex-pack:justify;justify-content:space-between;-ms-flex-align:center;align-items:center}.r51dfG6q3N-4exmkjHQg_,._2BnLYNBALzjH6p_ollJ-RF{display:-ms-flexbox;display:flex}._2BnLYNBALzjH6p_ollJ-RF{margin-left:auto}._1-25VxiIsZFVU88qFh-T8p{padding:0}._2nxyf8XcTi2UZsUInEAcPs._2nxyf8XcTi2UZsUInEAcPs{color:var(--newCommunityTheme-widgetColors-sidebarWidgetTextColor)} Maybe useful when multiplayer releases, but until then this perk is basically useless. The xp boosts that gymnast provide are pretty useful to keeping you alive in combat so I always take it. You can really live without this one, 6 points is costly too. /*# sourceMappingURL=https://www.redditstatic.com/desktop2x/chunkCSS/TopicLinksContainer.3b33fc17a17cec1345d4_.css.map*/I think Keen Hearing is one of the best traits in the game and has kept me alive more times than I can count. For example, inconspicuous is actually not that great and it's opposite conspicuous can be worth taking as they both only change the chance a zombie will see you on a tile per tick. Tailoring is a massively overlooked skill and starting XP boosts to tailoring are few and far between. How do Project Zomboid traits work, exactly? This also reduces your base fatigue rate by a good amount, meaning that you avoid the horrendous tired debuffs for longer. Pacifist, despite what it says, only makes you get 30% less experience with weapons. Hard of Hearing does the opposite, making it that much easier to be snuck up on by a quiet zombie. Strength is difficult to level up, dont take this. Hunter is nice to the xp boosts to some skills but again, I play on insane pop so sneaking isnt particularly viable. Becomes a less of an issue with fast learner, but having high levels in weapon skills is essential for combat. Foraging will keep you well fed thru summer and trapping will keep you fed thru winter. Handy: 5/5 literally the only trait to give Maintenance, AND the only trait to give Carpentry. I'll start with the ones I've been able to determine: Feeble Obese Out of Shape Overweight Poor eyesight . Useful for stealth, but stealth skills will always be far, far more useful to level up. It depends on whether youre doing MP or SP In general, Slow Healer, Prone to Illness, High Thirst and Weak Stomach are probably the free-est traits. You are correct. The extra speed will often cause you to crash and badly injure yourself, even with cruise control. Build 41 has made cigarettes a little bit harder to locate but you still shouldnt have too much trouble. Find the official Discord here: Reddit and its partners use cookies and similar technologies to provide you with a better experience. Leave a comment below and once youre done with this list you can also check out another post I did on the top 10 best traits to take in Project Zomboid. Both farming and foraging are essential to long term play throughs but both those skills can easily be leveled up before you actually need them later on. I'll start with the ones I've been able to determine: Feeble Obese Out of Shape Overweight Poor eyesight . Along the same lines as thin-skinned Hemophobic is another great trait for those that are pretty good at avoiding combat. And do they have any negatives that stick forever? Along with hunger and fatigue,. I'll start with the ones I've been able to determine: Feeble Obese Out of Shape Overweight Poor eyesight . Ive told my friends who are new to the game to take thick-skinned to start off with until theyre more comfortable to take the training wheels off. -2 Fitness, Description: Low strength, low endurance and prone to injury. This in turn will help your character not to get panicked as quickly. Thanks for the list and the explanations. The bonus to crafted structures is nice too but not a major selling point. document.getElementById( "ak_js_1" ).setAttribute( "value", ( new Date() ).getTime() ); This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply. Growing crops is great, but the benefit from farming skill is not significant enough. Some additional thoughts from me: Speed demon has an unlisted downside of making your engine rev WAY faster, and since engine noise is based on RPM this means that cars are WAY louder. This Negative trait can also be mitigated by simply ensuring you cook your food correctly in Project Zomboid. I love claustrophobic. Just carry 2 filled bottles around with you and you wont notice this trait. It's something experienced players could consider, but even then I think it's mostly viable for longer range weapons like spears and long blunt, since I think less blood gets on the character. Also prevents you from using the radio for weather/helicopter event warnings. Negative Traits That Can Go Away :: Project Zomboid Discussions gnrales I went with light eater just because I figured it'd be fewer distractions, but as a result I've found I have to overeat anyway to maintain calories. Best Positive Traits in Project Zomboid Build 41, How to cure and fix Nervous Wreck moodle in Project Zomboid, How to barricade and board up windows in Project Zomboid, All Project Zomboid Moodles and how to deal with them, All comments must be on topic and add something of substance to the post, Do not attempt to start a poll in the comments, We reserve the right to remove a comment for any reason, Do not impersonate a staff member or influencer. You still can hear zombies that are sneaking up on you if you're actually listening to the game, the sound is just a bit muffled. Just confirming what you stated about keen hearing. 1. Can be annoying having to eat so often, though. One tiny mistake and the character youve had for a few in-games weeks/months is gone and so are your skills. Sunday Driver: 2. Slow Healer (doesn't really matter; also don't get hurt), High Thirst (water is trivial unless you have month-long drought), Underweight (just gorge yourself on perishable food before the power goes out), Smoker (this is a positive trait disguised as a negative one), Prone to Illness (free points; just don't sit out in the rain naked for hours), Hearty Appetite (food isn't much of a problem and you need to eat enough calories to maintain a healthy weight anyway), Conspicuous (it makes you more likely to be spotted, but zombies are doing lots of spot checks anyway so it doesn't matter much), Weak Stomach (you shouldn't be eating bad food regardless, so this is free points), Short Sighted (it's broken and only decreases your foraging radius), Cowardly (unless you're going up against giant hordes panic isn't really an issue, and Beta Blockers are plentiful), Slow Reader (it's annoying but not bad, you just spend more time fast-forwarding in your base).

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project zomboid negative traits that go away