Elise's Might isnt a half bad generic tool and Starseeker is just a source of free damage if your deck is primarily spells. The Bronze Signet doubles the full value of every minion you draw, but this is done in the form of card advantage as opposed to extra tempo or high impact. Hunters Insight and Bag of Coins are fantastic staples amongst the normal treasures. However, this can muddy up your hand with mediocre to useless minions that you have to spend mana on to get out. Fortunately, Hero Powers like Frost Shards and Bring on Recruits can just add stuff to your hand for the sole purpose of turning the minions into something much more useful. While recycling cheap minions can be detrimental, but even they can still be useful. All of the Warrior Hero Powers are offensive and defensive capabilities in their own right. It works best in decks that summon several minions. Best Passive Treasure: Recycling used to be a sleeping OP pick because it shuts down any burn-based strategy and is a strong contender once again. Top 10 Best Hearthstone Decks that Wreck Hard! Scout are fantastic starting Treasure picks that dont need to be in a specific deck to perform well. Freeze Solid CAN be good when you have Frost Shards as a Hero Power, but I've only seen anyone actually use it once so I can't say it's insane. Weapon Synergy should only be in decks with, Most Overload cards are worth taking alongside. This guide can help with that! Reading: Best Weapons in Escape from Tarkov - Tier List January 2023. Deathrattle: Return this to your hand. Paladins Mech package work extremely well with the Divine Shield Treasures. Looking for the best hearthstone arena tier list Duels decks for each class? The Floor is Lava is a double edged sword. In modern Hearthstone, a lot of people dont bother damaging minions unless the damage kills it, so the value of the treasure wont be live very often. Theres certainly a high probability that youll get more than your manas worth of minions on the board. Relics are hard to use in the beginning since you can only take one of each, but you can draft more and even get a Relic Vault from Location, Location, Location! This is only really a treasure for people who are willing to run its risks for bigger effects than most other options. Major Note: As of this guides update, Crowleys Cannon doesnt know how to handle board placement when Locations are in play. Another interesting aspect of this run is Captured Flag, tier 2 Ultra Rare Passive Treasure which can give you quite the advantage when you want to value trade! Hearthstone's newest Game Mode has been gaining a lot of traction and will be officially releasing this week! Keep an eye out for targets, as its kind of hard to plan a combo and save both pieces for it. Seafloor Gateway can achieve the same thing in Mech Mage, and Paladins can handbuff all those extra Mechs you get from even more burst stats to Magnetize onto your minions. Even if you dont get a giant minion, youll almost certainly get more than your mana's worth of value. Paladins can make the most of this with how many minions they have that like their buffs. Stargazing can be amazing, and your Hero Power determines exactly how useful this treasure is. Corrupted Felstone finally provides a sizable handbuff that might be worth considering. It works as a very cheap Mind Control except you lose the buffs but can use the Battlecry. Pillage the Fallen has nearly the same amount of value, with only a minor change that gives it a slight Attack buff. Overpowered can duplicate anything, even other Treasures! Try cannibalism as a . Duels is one of Hearthstone's smaller game modes, a sort of PvP Dungeon Run where you start with a fifteen-card starting deck and keep adding treasures and more buckets to it as you progress.You . All of the Dream cards are good. i dont think Quel'Delar workd as indented i won against someone using it and i did not get it. Gathering Storm accomplishes that too, but exchanges the minion aspect and 1 corpse for card draw, which is just as viable but for different strategies. Blood Shields at the very least gives you more health to block aggro and room to heal off too much damage. Tier 1: Effects the passively double the value of some of your cards are definitely some of the most powerful treasures. Destiny 2. Hopefully, after the official release, both . But the decks that wanna cheat out big things already have ways to do that, like Clumsy Courier and Kael'thas Sinstrider. Since starting decks in Duels are 15 cards, there arent a ton of options for the class yet, and almost all of their cards are free for everyone. It sometimes forces the opponent to either deal with the board or focus the portal to prevent even more minions from being summoned. It still includes the banned robes of gaudiness. What this deck lacks in viability it makes up for in absolute chaotic fun after getting the Treasure finding Hero Power! Most legendary minions have stats that will at least match the Mana you pay for Astral Portal. Warden's Insight is a popular Starting Treasure because of its flexibility between two good effects. As great as all the keywords are that Gnomish Army Knife stacks onto a minion, its cost makes it hard to combo with. But free resources is still good. Tier 1: The best of the active treasures are the ones that can effortlessly and efficiently destroy multiple enemy minions by itself. Mummy Magic and Special Delivery also function similarly as a doubling effect, except by generating a 1-Health version of the minion instead of duplicating its effect. Nature's Gifts is a good generic choice that can also give certain spells like Swipe massive value. Use our Hearthstone Duels Treasures Tier list tier list template to create your own tier list. Pure Neutral - With how many options youre cutting out when you eliminate class cards, you can afford to lean into gaining constant value from War Commands while For the Horde! There arent too many ways to capitalize on Bubbas Battlecry, but its still a decent way to deal with a medium sized threat or clear a couple small minions without losing tempo. Warlocks already have good card advantage even without passives or treasures, so theres no need for involuntary cards draw. Recycling wont create tempo, but can build defenses that allow you to survive heavy aggro when you need a little extra time to catch up when youre behind. what sets are rotating out of standard hearthstone 2023. The third version of these cards are the only ones really worth being called treasures. And by the way, they won't get 2 HPs and 5 Treasures when the mode launches. As a matter of fact, these Hearthstone Duels Decks have all achieved 12 wins. I encounter a TON of Sai playing Lichborne Might. We'll start by ranking the neutral treasures on a scale of 1-5 followed by an explanation for the reasoning behind the ranks. Tier 1: Any treasure that can consistently generate additional resources for free is amazing and stands out above even some of the 2nd Passives, and Open the Doorways is probably the best one. Bubble Blower helps complete Corrupt the Waters without having to use too many of the Battlecries in your deck that presumably have higher value on average than ones you just Discover. Tier 2 - Extremely useful treasures that can turn the game around when used at the right time. Bug Fixes and Game Improvements [Hearthstone] Updated Hawkstrider Rancher's text to say "Whenever" instead of "After." This is a text-only change to make the text match how the card currently functions. We've got a fresh look at the Stormwind Duels Meta today with Report #6 - Best 12-Win Hearthstone Duels Decks For November Week 3. . Running, Dragon decks are extremely good in Duels with. But if you have extra efficient ways to generate or summon neutral minions, this can definitely be a powerful option. Bag of Coins is also undervalued here. A lot of Death Knights better cards either need those corpses, or dont make more of them, so its challenging to make this Hero Power super impactful. Top Hearthstone Duels Decks that got 12 Wins - Top Starter Decks. Theyre also a great secondary archetype for a deck so you dont have to be entirely reliant on one type of bucket. Covering The Best In Video Games, Esports, Movies and Geek Culture . While you can do that, its more often used right before a chain of smaller spells to build up a board without needing to play any minions. When you have legendary minions with effects that benefit exponentially by being duplicated like Aegwynn, the Guardian or Rattlegore, then Disks of Legend can be a huge game-changer; even though it does nothing else when you're not playing legendary minions. But since Overpowered IS one of them, thats not an option. But those kinds of decks mostly summon vanilla minions with decent stats. If you feel that you dont need the removal, Sr. Excavator can be an amazing draw option for minion heavy decks or Brann's Saddle if many of them are Beasts. There are less than 10 days left until the release of the expansion, which is slated to be released on 30th March, but before that, to make sure that everything is ready for the release, Blizzard will deploy the 20.0 patch, one of the . Arcane spells specifically have better treasures associated with them than others, so its worth the investment. The Hearthstone Mercenaries format is slightly different to the classic game, and it's more important than ever that your star card can carry you through . Mysterious Tome is arguably one of the best purely generic primary passives. Hearthstone Duels 12-0 Reno Jackson (7429 MMR) (Arcane Craftiness | Sr. Tomb Diver) March 1, 2023. 10 decks that will help you get reach 12 wins in Hearthstone's Duels game mode [Top 10] Hearthstone Best Duels Decks That Wreck Hard! The only real way to abuse an effect like this is through minions that deal damage with effects like Wild Pyromancer and Knife Juggler. Vanndar especially abuses this with Battle Tactics. At face value, Bag of Stuffings potential for a complete hand reload is amazing. Its not overly useful, but thankfully its GAINING Health so you dont have to be damaged to receive the benefits. Starting Treasure: Payload Totem Specialist. Explore the Hearthstone meta game and find out how the archetypes match up. This is especially true in a game mode that has a lot more removal on average. Theyre just too slow and make you use two worse versions before you actually get the good effect. Ancient Reflections actually has quite a few amazing targets that can win you the game. | Secret | Hunter |, 1500 XP Quest Trading - Play A Friend! helps token strategies and is also a potential removal tool for big threats. With so many different classes, treasures, and . Rogues havent had many minions that are big on their own, so try to add minions whose real value is in their effects. You should already have ways to keep up card advantage by this point. However, not all of them are specific in their uses either. With all the available cards Hunters have access to in Duels, Deathrattles are definitely the go-to archetype. They both encourage you to play two cheap minions/spells then follow it up with a big one that acts as a giant mana cheat. Mind Tether can easily chip away at your opponents Health by using spells that also generate more spells like Palm Reading and Shadow Visions. But if you really want to do that, youre better off just starting with Vile Concoction as your Hero Power and make room for a better passive. But even in the most optimal deck, its not much compared to the other secondary passives. Its main limitation is in its Mana cost that prevents you from abusing it too much. All that was discovered through testing was that when a Location is to the left one of your cannons, it will act as though there were two spaces taken up. There is another successful archetype though that uses Spread Shot; that being Questline Hunter. Rogues have new Secret support, and for Reno that means so do Mages. Soul Fragments have direct synergy with each other, consistent bucket support, and do well alongside Battlecry related treasures. New: [5 Mana] Combo: Deal 2 damage to a minion for each other card you've played this turn. I dont know any reason why that shouldnt have worked. Discard your hand. One treasure with a superior counterpart is Robes of Shrinking; the better one being Rhonin's Scrying Orb. Firekeepers Idol is a relatively low-impact passive (as 1/2 minions with no effects dont do much), but it provides an extra resource in your hand as well. A lot of Duels decks are capable of securing the win before you get to turn 10. Once you have both the Blade and Hilt of Quel'Delar in your deck, they fuse and become the almighty Quel'Delar. I'm looking at theSai Frost Death Knight Duels Example (Lich King) and my question is How on earth do you trigger the deathrattles of the egg cards? If all attacks hit face, you just dealt 32 damage to your opponent with one card. Ring of Haste and Sunstrider's Crown are probably the most swingy passive amongst the other Tier 3 ones. Well, learning which Treasures are good or bad goes a long way towards improving your skill in Duels, but picking the best possible Hero is just as important. ; Fractured in Alterac Valley cards are available in buckets now.. An early way to play with the new expansion's cards! Pure Neutral - With Battle Tactics being such a good Hero Power, its pretty easy to just build a deck that only wants to use large neutral minions while For the Alliance! Treasure Pool Updates "Be Our Guest" has been removed from Treasure Pool 1. Ring of Phaseshifting will oftentimes just generate stuff your deck can barely benefit from. Darius Crowleys Hero Power is unique amongst the other heroes. Most legendary minions only work within a certain kind of deck, especially class ones. Earn rewards. The 2 popular Mage Hero Powers can easily be abused with Hero Power related cards, most notably. Good luck. *Bitter Cold was too strong at +2 Spell Damage. Illucia has a Hero Power for both aggro and control decks, and both are quite good. It can benefit your own board, like with Paladins Blessing of Authority or abuse targeted removal like with Shamans Stormstrike. Its just not enough to have it take up most of your turn. This site works best with JavaScript enabled. 1. You can also pile up on you decks strongest minions like Jace Darkweaver, Captain Galvangar, or Alexandros Mograine. Passive hero powers are also the main source of an Aura. It requires 2 treasures that might not even appear in the same run and each piece individually has roughly a 7% chance to appear. Additional mana is always great, but Mulch Madnesss condition is too strict to use. Questline Pirate Warrior. Blood Parasite is probably to best Hero Power out of her three. It has great synergy with Thief Rogue, but can also function in a couple types of Deathrattle decks. Roguish Maneuvers is also a good source of damage and gives you something to use your weapon cards with. Since both heroes are for the same class and have Hero Powers and Treasures that benefit Death Knight decks in non-specific ways, were merging them into one section. The way this helps you though is you have the chance to play those extra cards and spend that additional mana first. Login; GAMERS DECIDE. This guide will help you with ideas regarding how to start building your own Duels decks; including potential starting builds, strongest treasures, and combos to look out for when drafting! With Mind Tether thats pretty much all you need to win. With many powerful new Pirates added, the deck is stronger than ever before, granting it a place in S tier. Cataclysm. Beast-based Token strategies have enough cards to construct a starting deck now. This is all based on my [RaptorWithWings] personal experience, but Ill do my best to give the greatest possible advice! There are two different types of Treasures that we offer: Passives: Treasures that offer a benefit for you all game. Usually the best thing to duplicate in Duels is the treasure you got from the second pool. Those that can do much better with this snowballing weapon. CORE CARDS. However, by this point in the run you should already have ways to avoid running out of steam in the first place. This is a great pick, but only if most of the minions in your deck are good. Theres just a lot of Treasures that may not do as much, but can be played a lot earlier and can keep you from falling behind in the first place. Its still very good, the previous two are just easier to use. Hagatha's Embrace is still one of the slower secondary passives, but doubling the handbuff value makes it a decent competitor for the secondary passive slot. Hearthstone's Duel mode can be a real doozie for players, but with these great Duel decks, there's a chance of victory. But if you happened to be running roughly 5 or more, its a fantastic way to get your expensive cards out earlier or make combos easier to use. Fel spell decks that manage to draft Corrupted Felstone give a massive boost to Coilskar Commander! To sum up, you now have a deck option for every class. Since you cant have more that one weapon out at a time, its not a very optimal deck building strategy. So, I wanted take opportunity to fill you all in on how getting Treasures in Duels works! Most decks this late in the game usually end their turn with multiple minions or destroyed all of yours. Plus, most of the possible cards either require a certain game state to be useful or are just worse than most treasures. . Signature Treasure: Mo'arg Outcast. All other Treasures try to capitalize on cannon damage, with Grizzled Reinforcement and Draconic Munitions being the better ones since they last all game. With how common removal is in Duels, theyll oftentimes have an efficient way to deal with your 10/10 and just recover from the one minion they lost. Since it only benefits big neutral minions, it can ultimately work in any deck that can maintain control while they snowball their advantage. The other four classes are good at using Harness the Elements, as most of them are typically spell-heavy. Scourging sounds like a good value generator at first, but all of the bad minions that were retroactively changed to be classified as Undead makes the Discover choices below average a lot of the time. Fire Away! Kazakusan has completely changed Hearthstone meta with its treasures, and today we are going to make a Tier List. Coil Casting is intended to give you more triggers for the shared effects of Nagas that want you to play spells while holding them. Glaciaxe is definitely the go-to starting Treasure for Sai Shadestorm. Here is the place! Creator Notes: I chose to take the Sr. Tomb Diver route for Secret Reno. Since Duels games can go on for so long, the most common Treasure is Infinite Arcane. Magnetic Mines is the most used and serves as its decks win condition given that they maintain Armor long enough; all of which take Scrapmetal Demolitionist to further this strategy. But this opens up unique interactions with rare Rush synergies, most notably Potion of Sparking. For aggressive strategies, Elise's Machete is a fantastic choice as it provides plenty of damage and Rush stats all in one reasonably priced weapon! Its likely that this was done to make low-rolling a zero Attack weapon less of a problem, as there were no innate problems with the passive. As with the rest of the Dragon Treasures, Dragonbone Ritual and Draconic Dream perform extremely well in Dragon-exclusive decks. *Heavy Armor doesnt do anything to push you towards winning by itself. Wyrm Bolt and Frost Shards are similar in popularity because they're direct upgrades from Mage's normal Hero Power. Just like before, the unmentioned Treasures have simple effects whose impact is barely any better than an ordinary Hearthstone card. The only thing holding it back is the cost. However, they share a couple problems in common that may make them hard to use. Tavern Tickets have replaced Arena Tickets. Your value from Ancient Reflections depends on what you end up targeting, preferably things with persistent effects like Deathrattles. Early game (even without buffs), he can snowball by creating more copies of himself than the opponent can handle. You need specifically neutral minions, have them survive until your next turn, AND kill them off to get just one temporary mana crystal. Scepter of Summoning is a good discount treasure so long as you have enough expensive minions to use it with but still have cards that keep you in the game until you reach the turn you can start playing them. The Blood and Frost deck examples will resemble the builds a lot of players have been seen using. Advanced Duels Guide - With Example Decks And Treasure Tier Lists! Level up. Most people build their decks centered around their treasures. It requires you to add several weapons to capitalize on the effect. Theyre not too hard to build, but we still want to a specific build for each Rune type. Resource generators are good examples. Decks that pick Shadow Mend usually run C'Thun, the Shattered as something theyre trying to build into throughout the game. Evolve Shaman. In this section, we will cover aspects of passing various bosses and tests in Hearthstone. Hematology has potential, but it spends corpses like crazy. Well start by ranking the neutral treasures on a scale of 1-5 followed by an explanation for the reasoning behind the ranks. COD Mobile. Ace in the Hole works well in both decks, but sometimes weapon rogues will take Deadly Weapons 101 instead for the damage spike. It gives you just a little bit extra to play, and also triggers the effects of If you played an Elemental last turn card without having to cram a ton of Elementals into your deck to keep their effects live. Robe of the Magi gives a massive boost to all damaging spells, making even the weakest of them extremely efficient. Soulcial Studies gives your Soul Fragment generators additional tempo. Gluth can make your existing board extremely sticky, but this functions more like a win-more card if anything. Your opponent has the initiative to respond to the extra Attack however they want. Warrior - As mentioned before, Warmasters Frenzy is very well-suited for Warriors. If you can keep at least a few minions board, you can multiple the value of Gentleman's Top Hat by trading up and juggling the +2/+2 buff between your minions. V2, Scarlet - Blood Death Knight Duels Example (Lich King), Sai Frost Death Knight Duels Example (Lich King), 12 Wins Sai Unholy Death Knight Duels Example (Lich King), https://hsreplay.net/replay/SeH45QtqVkBLUM2QE73CCC, Rush decks are fairly viable in Duels thanks to, If you arent using your cannon very often, then, Spells the play tons of spells to trigger, Druids ability to draw and generate cards and. Realistically, Mages are the only ones who can pull this off. Tier 5:Arctic Armor is just worse than Recycling. Things like Arcane Burst and Summon Pet can wreak total havoc when it's repeatable. The effect of Sow the Seeds by itself is Prince Keleseth without a deck restriction. Its just rather difficult to ramp up that kind of damage. Old: [4 Mana] Destroy all minions. Most decks have at least a couple Deathrattle minions, so you can reasonably expect this to become a 3/5. The impact of Book of Wonders varies wildly, but has the ability to outshine a lot of the other primary passives. Latest News. Its effectively turning all of your minions into one big target, which is easier to get rid of than a wide board. Even though its a small bonus that doesnt seem to persist beyond your first turn, unconditional free card draw from Small Backpacks is extremely valuable; especially when you have game changers in your deck you want to dig for as early as possible. Their minions are extremely synergistic and rarely will you get the same value from playing them as they did. But in Duels, if all youre doing is summoning really big stuff, youre gonna wanna do it much earlier than turn 9. Gaining Attack just doesnt matter that much in Duels unless youre also gaining Health to make it harder to remove. If your deck is resilient enough to defeat an opponent with such a magnificent blade in their deck, youll receive one for yourself! Rocket Backpacks giving any of your minions Rush once per turn can make even the slowest of minions into a reactive play. I dont think I have it in me to go back to the drawing board for a bunch of them at the moment. Dev Comment: Overall, this is a little bit of a lighter patch for Standard. Cloak of Emerald Dreams is arguably the best of the new card generating passives. In addition, it helps players to reach combat more efficiently. 60.29%. This will likely be patched later, but this currently opens up the possibility to resurrect the same minion 5 separate times. Iron Roots and Spreading Saplings work really well with what Druids are capable of right now, especially when a lot of spells that support aggressive strategies like token Druid are Nature. March of the Lich King Mini Set Cards List & Guide. In our Hearthstone Mercenaries tier list we've ranked all the most battle-hardened contenders from champions to chumps, so you can try out this alternative game mode with confidence that you've got the right character for the job. Its very versatile and strongly incentivized your opponent to get rid of them all asap. I recognized like a third of them from the Which Wood, if not mor. Having an endless treasure generator is good. We even have deck lists that all have gotten at least 8 wins each! Mage finally has actual Arcane support it can start a run with to use alongside the Arcane related Passives. Creator Notes: Basically everything is removal or gives you more stuff. Scion of the Deep gives you the option of cheating out a big spell relatively early, and can steal games in the right opening hand. Hyperblaster can kill anything across multiple turns, which will make your opponent hesitate when they would otherwise play a highly statted minion. View most popular deck. Warmaster's Frenzy is mostly just synergistic with Warrior, but it thankfully has Warrior as its starting allied class. Gone Fishin',Secret Passage,Wand Thief,Ancient Mysteries,Anonymous Informant,Arcanologist,Double Cross,Kidnap,Sticky Situation,Counterspell,Explosive Runes,Ghastly Gravedigger,Spellbender,Commander Sivara,Jandice Barov. Just like Vampiric Fangs,Necrotic Poison is super cheap targeted removal that doesn't lose much tempo when played. Infernal Strike is still good enough to use, but it has become a little harder to regularly take damage from attacking minions to build up a meaningful number of Second Slices. man are some off these rankings off, mending pools is insane with mycelium omu, same with plaguebringer and fireheart. The potential for getting TRIPLE value out of a spell is just too good to pass up. [Hearthstone] Updated Hawkstrider Rancher's text to say "Whenever" instead of "After." This is a text-only change to make the text match how the card currently functions. It can not only turn Infernal Strike into 2 free damage, but also give you an extra Second Slice when you kill a minion! Firehearts Hero Powers vary quite a bit in what they do. With Totem of the Dead being an Ultra Rare passive and completely banned in Hunter, Mummy Magic is the next best thing. Update 21.0 is releasing today for Hearthstone, and we've got the full list of update 21.0 patch notes here.This is a preparatory patch for another expansion, United in Stormwind, launching August 3rd, bringing 135 brand new cards to the game, new questlines, features, and tools. That being said, it isnt reliant on a specific Treasure to be useful either. Hearthstone Duels 12-1 Reno Jackson (7304 MMR) (Arcane Craftiness | Sr. Tomb Diver) February 27, 2023. Not every deck can make use of their classs location. Both Cold Feet Pact and Ghouls Rush In are free minions, but the former has much greater snowball potential if you hold onto your corpses for a long time while the ladder is better for decks that would rather keep spending its corpses for their bonuses. Plenty of spells summon minions that get the buff without the downside, and Hero Powers that do so are extremely difficult for most decks to deal with. Death Games is the ultimate Deathrattle Hero Power and can capitalize on quite a few minions. Even then, those passives generally arent win conditions on their own. War Commands can work in any of kind of deck that can make great use of the cheap neutral minions drawn. Rogues and Mages have always had an affinity for good cheap spells, and this combo of classes definitely embodies it. There's also the possibility Blizzard is rotating treasures without telling us as it is in early release still. "Passive" is an ability used to refer to cards that have no active use, but create an Aura which provides a helping effect. Loyal Henchman and Clockwork Assistant are no more than slowly scaling cheap beatsticks, but they can get pretty big late game/run. Aside from Reno's Crafty Lasso, all of the other starting Treasures synergize with spells the two classes are good at using. Luckily, most minions fit this category. However, since the minion is losing its stats as a price for its cost reduction, you wont be gaining much board presence.
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