factorio offshore pump heat exchanger ratio

you can put 4 heat exchangers at the end of ~135 heat pipes, but you can put 16 heat exchangers only at the end of ~50 heat pipes. Community-run subreddit for the game Factorio made by Wube Software. Change fluidbox height and base level of boiler, steam engine and pump to improve fluid flow. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. 412.36 Water requires 1 ( 0.34) Offshore Pumps (1200 per Offshore Pump ). The steam production rate can also be calculated using the energy consumption: 1 Heat exchanger consumes 10MW, so it's putting 10,000,000 joule of energy into heating water/steam per second. All rights reserved. fox hill country club membership cost. Give exchanger max heat you can then let the exchanger turn 25k water into steam. It produces 1200 units of water per second. So a heat exchanger generated 103 steam per second is 103 water per second I need from my offshore pump. A reactor produces 40MW, plus another 40MW for each active neighbouring reactor. A heat exchanger consumes 10 MW. The steam produced is exactly 500C hot, even if the exchanger is hotter. A heat exchanger consumes 10 MW. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Neighbor bonuses make nuclear very efficient: 1 reactor = 40MW = 4 exchangers = 7 turbines Includes pipe, pipe to ground, pump, offshore pump, heat pipe. Ratio of reactors to whatever is 2x2 480MW reactor to 10MW heat exchanger, ratio of reactors to miners is 1:4 iirc, so double that miners. Water: is a liquid which can be infinitely extracted from water tiles using an offshore pump; Steam: is a gas you can create by heating water in a boiler or heat exchanger; Other Factorio Guides: Boiler to Steam Ratio; Solar Panel Ratio; Console Commands & Cheats Exchanger outputs to 2 tanks. Heat exchangers have different dynamics to actual pipes. In a vanilla game that's. what, 1k science a minute? Use the lake west of your copper mine. (Low quality because reddit wouldn't let me upload the full png) redditads Promoted. If the only effect the mod has on the game is it changes the total length of one day, without changing the ratio of dusk: day: dawn: night, then the equation can be simplified as. Geplaatst op 3 juli 2022 door . There is a handy table on the factorio wiki listing the throughput for different lengths of pipe between pumps. They produce electricity by consuming steam, using water pumped from an offshore pump that was heated to 165C steam with boilers or to 500C steam with heat exchangers. which, given the default time lengths of: day = 12500/60 s; dawn or dusk = 5000/60 s; night = 2500/60 s, and the default: Solar_power = 60 kW; Accumulator_energy = 5 MJ = 5000 kJ, gives the optimal ratio of 0.84 accumulators per solar panel. Tutorial:Main bus. Press J to jump to the feed. The true maximally efficient layout is a 2 by X rectangle; this gives you access to every reactor. At full 10 MW load this is 103.096 water per second. Factorio version: 0.17 - 1.1 Downloaded by: 6.01K users Summary Adds scaled up versions in different sizes for various pipes and pumps. factorio offshore pump heat exchanger ratio factorio offshore pump heat exchanger ratio Since heat exchangers consume 103.1 water each, a few dozen seems reasonable if . by leitk Mon Dec 02, 2019 4:29 am, Post A steam turbine consumes 60 units of steam per second, which is 5.82 MW. My own personal Factorio super-power - running out of power. Perfectly optimal solar network (Factorio forums), 1 solar panel produces 42KW after factoring in the night (Factorio forums), https://wiki.factorio.com/index.php?title=Power_production&oldid=182968. Steam that has a higher temperature than the maximum temperature of the steam engine (165C) is consumed at the normal rate (30 units/s), and does not yield more electricity. by disentius Fri Nov 29, 2019 9:15 pm, Post (Except that you can potentially turn 8 gigajoules of uranium fuel cell into 40 gigajoules of heat. Sushi Belt question : r/factorio. Since steam is produced from water in a 1:1 ratio, this also means that 103 units of water are consumed per second. Create an account to follow your favorite communities and start taking part in conversations. 75 crafting speed, while the induction furnaces use 3 * 1, so the ratio could be fine tuned a bit. Finally, after 20 hours of work, I present the flowchart for Pyanodon Space Science! When producing power, the steam engine will display a working animation: https://wiki.factorio.com/index.php?title=Steam_engine&oldid=188232. There's no clear ratio as you need to account for heat bonus from other reactors but it's quite easy to calculate yourself, if you fuel the reactors it will show you produced heat in MW (with bonus) you just sum up all reactors and divide by heat exchanger power (all power/power per 1 hear exchanger) to get the number, then you do the same for turbines (all power/power per 1 turbine). by steinio Fri Jan 03, 2020 4:52 pm, Post by azesmbog Fri Nov 29, 2019 4:19 pm, Post Here are the total requirements for certain amounts of reactors, with everything rounded up to guarantee maximum energy production. There are multiple methods to produce electricity: Each steam engine needs 0.5 boilers when running at full capacity. Don't ask me how that works.) Not sure where you got those numbers from, but in 0.15, small pumps and offshore pumps pump at exactly the same rate: 1200 fluid/s. For more information, please see our 15 - Factorio Factorio Forums View topic - 0. The flow between pipes and heat exchangers is also different to pump to heat exchangers. The true value comes from the following facts: It takes 1 kilojoule of thermal energy to raise 5 units of water/steam 1 C, You've heated water from 15 C to 500 C; 500 - 15 = 485, Consuming steam in turbines gives you the same amount of energy back as electricity, Steam is consumed by steam turbines at a rate of 60 units/second. Each boiler is capable of producing enough 165C steam for two steam generators. The optimal ratio of accumulators per solar panel relies on many values in the game. Neighbor bonuses make nuclear very efficient: 1 reactor = 40MW = 4 exchangers = 7 turbines, 2 reactor = 160MW = 16 exchangers = 28 turbines, 4 reactor = 480MW = 48 exchangers = 83 turbines. (Except that you can potentially turn 8 gigajoules of uranium fuel cell into 40 gigajoules of heat. Heat exchangers have a heat capacity of 1 MJ/C. This produces the 1:20:40 ratio. This means the energy that was put into the steam to heat it to a higher temperature is wasted. Are there enough steam generators (boilers, heat exchangers)? Fresh water is at 15C while the steam produced by heat exchangers and consumed by steam turbines is at 500C, a difference of 485C, so you need 1 unit of water for each 97kJ, which is roughly 10.3 units per MJ. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Don't know how to use a machine? Hovering the mouse over a steam engine will display their current power production (Performance) and their possible power production (Available Performance), in a display on the right. Introduction Troubled by pipes having low flow rates? But the water only gets heated up from 15C to 500C, so by 485C. The water calculation has me stumped. This equation could also be used to remember the vanilla optimal ratio given its simplicity. I've confirmed that the true value is indeed 5.82, and updated everything accordingly. And probably how many Offshore Pumps you need for them? Heat exchangers are pipes too. and our Do your pipes have water? Heat exchangers produce 103 steam/second.This can be calculated by relying on steam turbine data: A steam turbine consumes 60 steam/second and produces 5.82MW (assuming 500C steam). Designed for supporting scaled up machines from "Schall Machine Scaling" mod. Each steam turbine take a maximum input of 60 units of 500 C steam per second and outputs 5.82 megawatts of electricity; the 5.8 megawatts listed on the tooltip is rounded. One exchanger 3 storage tanks plus inf heat. where game_day is the number of seconds in the game day which is 25000/60 s by default. Yogi Berra. This means that you need 1.428 MW of production (of solar panels) and 100MJ of storage to provide 1 MW of power over one day-night cycle. Ratio of reactors to whatever is 2x2 480MW reactor to 10MW heat exchanger, ratio of reactors to miners is 1:4 iirc, so double that miners, You will need 1x2 chunks space near water, so anywhere, maybe next to Oil Field's Uranium patch. Optimal ratio is 1 offshore pump for every 20 steam turbines; or, 25 offshore pumps for every 291 heat exchangers. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. 4 Heat Exchangers boil 412.36 Water to Steam per second (103.09 per Heat Exchanger ). Thanks. One offshore pump can supply 20 boilers and 40 steam engines. You may also use this to rectify brownouts/blackouts. using 3 pumps and a tank, you can feed 28 heat exchangers. A compendium of the most common Factorio game facts, such as build ratios, tips/tricks, . and another post in that thread (which calculates the solar panel to megawatt ratio in a different way). EDIT NOTE: The original version of the post used the wrong output for steam turbines (5.8 MW instead of 5.82). This allows steam engines to be chained together. All rights reserved. by eradicator Fri Nov 29, 2019 4:43 pm, Post you should have a 2 by X rectangle with one reactor dangling off the end. If you run an odd number of reactors, you should have a 2 by X rectangle with one reactor dangling off the end. Someone already mentioned the normal "build on a lake" strategy. by Amarula Fri Nov 29, 2019 3:09 pm, Post Each offshore pump outputs 1200 units of water per second. Electricity has to be produced before it can be transferred to consumers over the electric system. A heat exchanger produces 10 MJ a second, therefore it produces 10MJ / 0.097MJ = 103.0927835 steam per second. 120 MW ^Note: Pumps, Steam Turbines and Power are approximate for easier build ratios. So far I have built/replaced 3 reactor sectors to be on the lake rather than beside the lake, and I am pretty happy with the results (600 fewer pipes, 800 fewer underground pipes). Each turbine consume 60 water/s so 1200/60=20 turbines. It must be placed on a shoreline of a body of water on the map, and connected to a pipe or other object that accepts liquids. Factorio - The Best Nuclear Power Ratio To generate ten fuel cells, you will need one U-235 cell and nineteen U-238 cells. Now you have 0 waste of fuel. by mrvn Fri Nov 29, 2019 4:41 pm, Post Ratio of heat exchangers to turbines is 1:2, don't bother building lots of pipes for 10% les turbines. I get that offshore pumps produce 1200 units of water per second. This link for calculations. Geplaatst op 3 juli 2022 door . 12. The number of boilers can be derived from the number of steam engines: 40 2 = 20. The above ratio can be calculated from information available in-game: One boiler consumes 1.8MW of fuel and produces energy stored in steam at 100% efficiency. 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, Mechanical Throughput Magic (circuit-free), Frequently Suggested / Link Collections, https://wiki.factorio.com/Power_product lear_power, https://mods.factorio.com/mod/AdvancedNuclear3, https://mods.factorio.com/mod/LandfillEverything. I think it is easiest to just have an abundance of storage tanks for the steam. by gGeorg Sat Dec 07, 2019 1:00 am, Post In practice, there is. Click on an empty cell to place a nuclear power plant. If your heat pipe is too long, your reactors will max out at 1000 C before your heat exchangers can reach a steady state of 500 C, and and you'll start to waste heat. One offshore pump can supply 20 boilers and 40 steam engines. -adding a second off-shore pump to start off with twice as much water (in theory); -putting in more pumps, say one pump for every underground pipe; -putting in a complete second line from off-shore pump to heat exchangers with a pump every 5 underground pipes. Your other big concern is fluid flow, and the main constraint is the heat flow along heat pipes. As shown, making the heat pipes thicker allows supporting heat exchangers that are farther away. 9.89 gigawatts is a lot. Nuclear reactors have a maximum temperature of 1000 C. Unlike boilers, nuclear reactors will not slow or stop their fuel consumption if their output isn't being used; they'll constantly use up fuel cells at the normal rate of 1 fuel cell / 200 seconds. Added high graphics quality option for the steam engine. A reactor without neighbor bonus needs 4 heat exchangers so that all its heat gets consumed. by Amarula Mon Dec 02, 2019 3:51 pm, Post r/factorio . #footer_privacy_policy | #footer . Post The steam produced is exactly 500C hot, even if the exchanger is hotter. These include the power generation of a solar panel, the energy storage of an accumulator, the length of a day, and the length of a night. A perfect square of reactors has the highest theoretical efficiency, but at 3x3 and above you'll have reactors surrounded on all 4 sides and have no way to load the uranium fuel cells. In theory, there is no difference between theory and practice. A "close enough" ratio is 20:24:1 accumulators to solar panels to megawatts required (for example, a factory requiring 10 MW can be approximately entirely powered, day and night, by 200 accumulators and 240 solar panels - this approximation differs from optimal only in that it calls for 20 extra solar panels, which is negligible but remember that the difference between the "close enough" ratio and the optimal ratio increases as you add more solar panels).

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factorio offshore pump heat exchanger ratio